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The LW75/LW8 Freebie Plugin Database 

 (Download in Html Format Here ) - Last update Sep 2004

Tip : Use your web-browser's edit function "find on this page"  to search for stuff on this page.


Note #1: This listings is not intended to include either any L-scripts or Commercial plugins

Note #2: Many of the URLs listed are dead.  Certain plugins may no longer be readily available.

Note #3: The collator got too bored with it all to do better than this or check for mistakes.

Channel Filter

File name

Short Description.

Command name(s)

Last recorded internet URL

dof_s.p

sets up enveloped focal distance of camera for depth of field rendering

DOF_S

http://www1.odn.ne.jp/saw/

Fischlog.p

UNTESTED - NO RECORD

FI's_ChLog

http://www2.ocn.ne.p/~fis_junk/

fisintgch.p

UNTESTED - NO RECORD

FI's_AccelCh, FI's_IntgCh

http://www2.ocn.ne.p/~fis_junk/

Focus.p

Automatically controls the focal distance and f-stop settings of the camera based solely on the position of two objects in the scene.

AutoFocalDistance, AtoFStop

http://www.whitneyfamily.org/Plugins/

midichannel.p

drives motion channels from Midi file data.  = a truly crazy idea!

TMP Midi Channel

http://www.tmproductions.com

NoisyChannel2.p

Dstorm's extended version of LW's noisy channel plugin

Noisy_Channel 2

http://www.dstorm.co.jp/

PG_CF.p

channel modifier

PG_CF

http://kaniserver.homeip.net/~konoha/psycho/

Colour Dialog

File name

Short Description.

Command name(s)

Last recorded internet URL

ASA_ColorPicker.p

A floating point HDR colour picker

ASA_ColorPicker

http://lw-fin.org/

picky.p

a colour picker that allows the user to store permanent libraries of their colour choices.

Picky

http://www.sheepishsoftware.com/

RGBPicker.p

another alternate colour picker

RGBpicker

http://www.pp.iij4u.or.jp/~marony

ShiftColorPicker.p

Yet another custom colour picker

http://www.shift.gr.jp/

vjrColor.p

A colour picker

vjr.ColorPicker

NO RECORD

Custom Object

File name

Short Description.

Command name(s)

Last recorded internet URL

customNull.p

Steve Hurley's tool allowing users to create their own custom alternatives to LW's itemshape plugin.

CustomNull

hurleyworks.com

MolyArrow.p

a custom object plugin for layout

Moly_Arrow

http://www.knock.ne.jp/~moly/

pg_ccon.p

custom object (cute alternatives to LWs custom objects)

PG_CCON

http://kaniserver.homeip.net/~konoha/psycho/

SasComb.p

something for sasquatch.  Might just be a custom object - can't recall.

Sas_comb

worley list

MapBrowser.p

displays point selection sets or weight maps visually in layout. Might be useful a diagnostic tool for tricky vmap issues.

Map Browser

http://www.dstorm.co.jp/

Displacement

File name

Short Description.

Command name(s)

Last recorded internet URL

bang6.p

Deformation displacement plugin for doing explosions with hypervoxels

BANG!

http://www1.odn.ne.jp/saw/

bc6ctpnt.p

allows two individual vertex points to attach in layout (bit messy to use though)

Bc_ObjectPoint

http://homepage1.nifty.com/bcon/

bc6ctpt2.p

update of above, incorporating point selection sets defined in modeller.

Bc_ObjectPoint2

http://homepage1.nifty.com/bcon/

FIsDeformFollower.p

Takes the displacement of a copied chunk of an object to map back onto the original model for speeding up motion-designer effects by minimizing object mesh calculation & ignoring point count & point order. Pretty damn clever.

FI's_DeformPicker & FI's_DeformFollwer

http://www2.ocn.ne.p/~fis_junk/

fisflabby.p

Make the target flabby like a jerry fish.

http://www2.ocn.ne.p/~fis_junk/

fislagmotion.p

Another Inertia like deformer. However bone effect is valid.

http://www2.ocn.ne.p/~fis_junk/

FIsTwistWrist.p

uses specific extra weight maps to assist in retaining an objects volume when being deformed by banking bones.

FI's_TwistWrist

http://www2.ocn.ne.p/~fis_junk/

gmd_pulltoy.p

intended for use in conjunction with motion designer

MD_Pulltoy

http://www.battlefleet.net/

lipsync.p

japanese lipsynch plugin from Dstorm - no english docs - too weird to use.

LipSync

http://www.dstorm.co.jp/

lw2jot.p

for rendering LW scenes with the external JOT cel shader

Jot_Point_Position

http://jot.cs.princeton.edu/

normal_displacement.p

umm...let's guess... displaces normals in modeller?  Nope.  It's a texture displacement for modeller!

NormalDisplacement

http://lynx.aspect-design.de/

objc.p

Never actually tried it, but apparently, in layout, it replaces points with objects & is good for doing flocks & explosions etc.

ObjC

http://www.3dcg.ne.jp/~xdd/

p2obj.p

KO_P2OBJ

http://www1.plala.or.jp/Otsuka/

pg_a.p

UNTESTED - NO RECORD

PG_A

http://kaniserver.homeip.net/~konoha/psycho/

pg_melt.p

object displacement that makes objects appear to melt.

PG_melt

http://kaniserver.homeip.net/~konoha/psycho/

pg_melt_f.p

a different version of the above?

PG_melt_F

http://kaniserver.homeip.net/~konoha/psycho/

PolyFit.p

Layout deformation plugin that does collision detection for causing temporary dents.  Possibly obsolete now that LW8 has various soft-body dynamic options.

KO_PolyFit, KO_PolyFit_S

http://www1.plala.or.jp/Otsuka/

ripple_s_beta.p

object displacement for making waves.

RIPPLE_S BETA

http://www1.odn.ne.jp/saw/

SG_Explosion2.p

deformation plugin that explodes objects in layout

http://www.informatik.hu-berlin.de/~goetsch/

SG_Explosion2b.p

later version of the above

http://www.informatik.hu-berlin.de/~goetsch/

Smartskin.p

now included in LW8 - so zap this old version

http://www.animationsnippets.com/

SplineTransform.p

deforms an object according to positioning of null objects emulating a spline.

Shift SplineTransform

http://www.shift.gr.jp/

Storm.p

displacement plugin for doing rain & the like.

DS_Storm

http://www.dstorm.co.jp/

Trailer.p

deforms or animates object according to motion path

Trailer

http://www.dstorm.co.jp/

Environment

File name

Short Description.

Command name(s)

Last recorded internet URL

mg_cubicworld.p

creates backdrop environments (using the standard LW option for that) with 6 images.  Using this tool for architectural visualization anims can be more effective than messing about with sky-domes & is much faster than using sky-tracer.

MGD - Cubic world

http://www.mgdesign.org/index.php

Image Filters / Pixel Filters

File name

Short Description.

Command name(s)

Last recorded internet URL

AfterImageFilter.p

faking effect of light trails (ie: tail lights)

Shift After Image Filter

http://www.anon.jp/

bufsave.p

Dstorm's render-time multiple buffer saver

Buffer_Saver

http://www.dstorm.co.jp/

dc_mozaic.p

pixelates an area like TV censorship

DC_Mozaic

Http: //webclub.kcom.ne.jp/mb/dhm/

gemma.p

UNTESTED - NO RECORD

http://www.knock.ne.jp/~moly/

ha.p

image filter for an antialiasing alternative to LW's inbuilt method.

H/A

Http: //webclub.kcom.ne.jp/mb/dhm/

il_ticheck.p

Records rendering time statistics onto rendered images but this also requires an accompanying lscript which may be incompatible with LW8

IL_TimeCheck